Monday
Apr292013

Sketchcard Gallery Update: Marvel Greatest Battles

   Now that the Marvel Greatest Battles set has been released and I've found a few minutes to post some pics, I've got (almost) all of my 9-case incentive cards now posted in my Sketchcard Gallery. They are all full color 4-card puzzles and they were all released uncut. Most have 2 figures with a "Comic page" background, but a few had more characters and needed more room... they got a regular background. 

 If the 2 Secret Wars Sketchcards look familiar, I did 2 very similar Sketches for the Bronze Age release and got a very good response. These were done due to popular demand and because I heard a few "complaints" that they were hard to get, so I did these new ones to give a few more chances, just a bit updated and I fixed little things that bothered me about the first set.

Enjoy the visuals.

Later

WM

 

 

__________________________________________________________________

Warren Martineck

 

Wednesday
Dec052012

Marvel Bronze Age Sketches Posted.

The Marvel The Bronze Age set from Rittenhouse Archives is now officially released and I've posted all my Sketches over in my Sketchcard Galleries page. All 43 full color sketches that are in-box pack inserted and all 196 "Bronze" color 6 - case incentive sketches. I've also uploaded the 25 two-card "Bronze" colored puzzles that were rondomly inserted into hot boxes. (And possibly regular boxes, not sure on that one) 

FAQ: Artists Proof availability? Sorry, although I am getting some AP's for this set, I just don't have the time to get to any. If I do dig up a little time, I will post everywhere about it and make them available.

Later

WM

 

______________________________________________

Warren Martineck

 

Friday
Nov092012

Casual Friday #30

What? Can it be?... Yes it's true, I've actually posted something new on my blog. Little by little, in between all the work I'm supposed to be doing, I'm trying to catch up on Commissions that I've had backlogged for almost, if not more, than a year now. Special thanks to all that have been waiting patiently for a long time. I will get to them all eventually.

 This one is a requested headshot of a D&D character. Not being one to miss an oppurtunity, I thought it would also be nice to make it a Casual Friday piece. Right day and I did it during a casual luncheoning. So there you go. 

It's called Sanjuro.

 

More posting soon on a more regular basis, I promise.

Later

WM

 

___________________________________________________________

Warren Martineck

 

 

Wednesday
Jul252012

Marvel Bronze Age Promo Detail

 I just thought I would post a better pic, one that you could actually see, of the Spider-man artwork used on the back of the Marvel Bronze Age promo cards. This was actually the first card I drew for the set and probably took more time on it than I should, but one has to warm up some how. 
Enjoy.


Later
WM
   
  
________________________________________________________
Warren Martineck
Monday
Jul092012

Form Before Detail

Form Before Detail.

Form Before Detail.

Form Before Detail!

These are the 3 most important words in basic drawing. Paint it in big letters on the wall of your studio right above your drawing table so you don't forget. 

 Everything has form... buildings, doorways, figures, trees, the leaves on the trees, the forms the leaves on the trees make when all bunched together, each section of the human finger, a piece of paper, the computer screen your reading this on... everything has form and getting the forms right on a drawing in the first place is the key to making your art so much better and much more interesting to look at.

 It's simple, lightly layout all your basic forms first. It's easier to see your basic layout and easier to erase and redraw simple light shapes plus you don't tear up / damage your drawing surface as much. It helps take away the confusion in getting the human figure into correct perspective and easier to see what looks wrong. Forced perspective becomes less of an issue. Get the forms right first, then you can spend the rest of your day adding details. 

 Here's an example, a very kind artist let me use for this, that shows  some of what I'm talking about. We have a pretty good Colossus card with laser blasts and actual backgrounds you can see and understand. There's an action pose and it's colored pretty well. But, with better form work before hand, this would have been an even better card. More and more practice on the human figure will obviously make you better at drawing it, but learning the basic forms, how they interact with each other, and putting them in perspective will get you there quicker. 

(I've used red pencil on the forms to make it so the forms and the perspective that they're in stand out more) Other than tweaking the first drawing to get the anatomy closer (especially that arm coming at the carmera), I've suggested an alternative pose that would add more movement to the piece and up the action. Another suggestion is to get that tenticle more involved in the picture. Get the forms in more dramatic forced perspective and have it popping out of the card and wrapping around and interacting with Colossus instead of being just a flat object in the background. 

Take the time, learn the art of drawing basic forms for everything and you will see a vast improvement in your art. 

 

Later

WM