Entries by Warren Martineck (142)

Friday
Jun102016

Season 5 Game Of Thrones Sketch Cards Posted

Short and sweet... Here are all 41 Sketches in full color released in the new Game Of Thrones Season 5 card set release from Rittenhouse Archives.

Thursday
Mar242016

Star Trek The Original Series 50th Anniversary Set Released

 

Rittenhouse Archives has just released The Star Trek Original Series 50th Anniversary Trading Card set and I had a few Sketch cards in there. (49 to be exact) Which I have posted in my Sketchcard Gallery here. In amonst them were 2 special sketches I did that matched up with 2 others done for previous Trek sets from years past.  

This one of Bones matches with the Miri Episode Sketch from the Star Trek Arts & Images set...

... and this one of The Immunity Syndrome episode from the Star Trek Portfolio Prints set. 

 

Later

WM

Thursday
Nov122015

Star Trek The Next Generation Card Set Release

Rittenhouse Archives has just released The Star Trek The Next Generation Portfolio Prints Trading Cards Series 1 set. In addition to a buttload of autograph cards there is also 1 full color Sketch Card in every case. I've also drawn a small number of those Sketch Cards, 26 to be exact. Each of my Sketches represents an individual episode from the first season, episodes 1 - 25 (1 Episode has 2 cards). Each Sketch has the Season, Episode, and Episode Title written on the back.

 

I have all 26 Sketches posted in my Sketchcard Gallery for Trekker viewing needs. 

And foreseeing the incoming question... yes, the plan is to be doing a full sketch for every Episode of the rest of the seasons to be in future releases. 

LLAP

WM

Thursday
Jul242014

Sketch Card Gallery Update: Marvel 75th Anniversary

 I've posted almost all of the 6-case Sketch card incentives for the Marvel 75th Anniversary card set over in the Sketchcard Galleries section. I say "almost all" because I seem to have missed scanning 1 card. (MCP 84 2 card puzzle- and it was my favorite too) I guess I'll just see if I can get a good scan of it after someone finds it. 

 I've neve been a big fan of doing homage or "after" sketches, but I've gotten a few requests for them over the years and this really seemed to fit the set. So I hope I did them justice and everyone gets their fill of "Martineck Afters". With these Sketches I was going for covers that were either classics, important issues, or just really well drawn images. I had a long list of covers I wanted to do but could not get to them all as Rittenhouse didn't need as many as my list was long. I would still like to finish that list at some point. Maybe on another set or something. 

 Later

WM

 

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Warren Martineck

Tuesday
Sep032013

Sketch Card Submissions Advice (Rittenhouse Archives LTD)

  Along with being a regular Sketch Card artist for Rittenhouse Archives, I'm also currently their Talent Acquisition guy. I try and find new artists for the sets we produce and also go over many submissions. I'm not the guy who hires anyone, I'm just the first line of defense. You need to get through me to get your stuff passed on to the hiring department where I put in my recommendations for an artist. Rittenhouse and Marvel (or whichever appropriate licence owner) gets final approval of any artist.

(*Update 8/14: I am no longer Rittenhouses' Talent Acquisition guy. So no need to email me about getting work. But, I thouth I'd leave this up as it's still all good advice. Send any new submissions to artsubmissions@scifihobby.com) 

In the screening process, I try to get to each and every submission and reply to all with any kind of constructive criticism that might help an artist next time they submit samples. (I'll even Redline their artwork to help make any points if I need to) In giving this advice, I find myself giving the same criticisms over and over again daily. It's really amazing which of the same problems I see from so many different artists.

 I've compiled a "Top 10" of the most frequent comments I make on a daily basis. (Most of which were tweets I've made a few times before) At least here I can embellish a bit more without a 140 limit.

#10) Avoid submitting any reproduced or "homage" artwork. You know, those sketches that you need to write "after " with the original artists name before yours. I know they can draw... I'm not interested in any artists work but yours and what you can do. 

#9) Variety counts! All head shots shows the artist can't draw anything else. Just as importantly, the straight on waist-up shot couldn't be more boring.  Move the camera around! There are so many interesting angles and points of view to utilize and keep everyone interested in your image.


#8) I take the time on critiques and advice, sometimes drawing over sketches to better show the point. It's a good idea for the artist to take the time and let their hands learn from the advice. Rushing out new samples days later with "fixes" doesn't show you took the time to learn and add all the new tools. It may take weeks or months of actual practice.


#7) Layering adds more depth to your art. Having Foreground objects in front of Middleground objects in front of Backgrounds makes all the difference. Sketchcards are limited in working space from side to side ( only 2.5"x3.5") but front to back (foreground to background) is infinite. Utilize that space.

#6) Scenic backgrounds help give characters some place to be and interaction with their environment gives them something to do. That is much more interesting for the viewer.


#5) Layouts: For a more natural feel draw past the border, don't oddly cram limbs in just to get them in the image. Likewise, place limbs or objects around the card in a way that keeps the viewers eyes on the card.


#4) Perspective: Learn the aspects of 2 and 3 point perspective and utilize it for better layouts from your backgrounds. Avoid basic 1 pt perspective. Also, perspective is just as important in the forms of characters as for scenery and buildings. 


#3) For a more classic comic style inking, consider varying line weights to give more form to the characters. Remember your where your light source is!


#2) Find your Light Source! It affects line weights, rendering, forms, colors, highlights/mid tones/shadows, and can add a great graphic element to your images. 


#1) FORM BEFORE DETAIL. Watch your forms. It was important enough for me to do a whole blog post about it here. Form Before Details.

 

I hope this helps your sketchcards or at least with future submissions in some fashion. 

 

later

WM

 

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Warren Martineck